Unity: Our drag n drop augmented reality engine
But, luckily, AR is a rapidly progressing area right now and there are a slew of libraries out there that do the heavy lifting for you. We scoured the internet and tried almost all of them but the one we recommend and settled on are Qualcomm’s Vuforia, metaio, & pointcloud.io (our new favorite). Metaio & Pointcloud offer some pretty advanced (and really awesome) features that we’re going to discuss later, but for the Bud Light girl, we needed to track a coaster and Qualcomm is by far the fastest and most robust. Best of all, they have a Unity plugin! It’s scary empowering to think that in 3 simple steps (download Unity, download Qualcomm Unity plugin, and import our 3D model from earlier), we can create an iPad app like this:
Of course, the devil’s in the details and there are a lot of rough edges to smooth out before you can make something production ready, but never the less, it’s pretty impressive how quickly you can get to a “draft” quality version. Best of all, no intense programming. In some of our next discussions, we’ll be providing an end to end tutorial on how to create a simple Augmented Reality application for your iPhone using Unity and the pointcloud.io SDK.