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Dev Snippets

Protip: UE4 Selective Eye Rendering In Stereo

By on March 22, 2017

When using stereo instancing/multiview or the forward renderer, you can’t use screenposition or the stereo pass enum to determine whether you’re rendering the left eye or right eye.
Instead, in…

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Senza Peso VR: Open Sourced

By on May 13, 2015

TLDR: Download @
UE4.5 Project: https://s3-us-west-1.amazonaws.com/kitelightning/SenzaPeso.Clean.DK2.Src.UE4Marketplace.zip

Hey guys,
We’ve been wanting to do this for awhile but we’re finally releasing the UE4 Senza Peso project!

We want to give back and by sharing the Senza Peso…